The Great Seduction

The Great Seduction

关乎英语教与学 欧美男星 2019-02-26 08:11:24 1614

The Great Seduction

Andrew Keen

【1】First a confession. Back in the Nineties, I was a pioneer in the first Internet gold rush. With the dream of making the world a more musical place, I founded Audiocafe.com, one of the earliest digital music sites. Once, when asked by a newspaper reporter how I wanted to change the world, I replied, half seriously, that my fantasy was to have music playing from “every orifice,” to hear the whole Bob Dylan oeuvre from my laptop computer, to be able to download Johann Sebastian Bach ’s Brandenburg Concertos from my cellular phone. So yes, I peddled the original Internet dream. I seduced investors and I almost became rich.

【2】My metamorphosis from believer into skeptic  lacks cinematic drama. It took place over forty-eight hours, in September 2004, on atwo-day camping trip with a couple of hundred Silicon Valley utopians in Sebastopol, the headquarters of O’Reilly Media. Each fall, O’Reilly Media hostsan exclusive, invitation-only event called FOO (Friends of O’Reilly) Camp. These friends of multi-millionaire founder Tim O’Reilly are not only unconventionally rich and richly unconventional but also harbor a messianic faith in the economic benefits of the cult of the amateur and cultural benefits of  technology. What unites them is a shared hostility toward traditional media and entertainment. For two full days, we camped together, roasted marshmallows together,and celebrated the revival of our cult together.

【3】The Internet was back! This shiny new version of the Internet, what Tim O’Reilly called Web 2.0, really was going to change everything. Now that most Americans had broadband access to the Internet, the dream of a fully networked, always-connected society was finally going to be realized. There was one word on every FOO Camper’s lips in September 2004. That word was “democratization.” Media, information, knowledge, content, audience, author – all were going to be democratized by Web 2.0. The Internet would democratize Big Media, Big Business, Big Government. It would even democratize Big Experts, transforming them into what one friend of O’Reilly called, in a hushed, reverent tone, “noble amateurs.”

【4】Although Sebastopol was miles from the ocean, by the second morning of camp, I had begun to feel seasick. At first I thought it was the greasy camp food or perhaps the hot northern California weather. But I soon realized that even my gut was reacting to the emptiness at the heart of our conversation.

【5】My dream of making the world a more musical place had fallen on deaf ears ; the promise of using technology to bring more culture to the masses had been drowned out by FOO Campers’ collective cry for a democratized media. The new Internet was about self-made music, not Bob Dylan or the Brandenburg Concertos. Audience and author had become one, and we were transforming culture into cacophony.

【6】FOO Camp, Irealized, was a sneak preview. We weren’t there just to talk about new media; we were the new media. The event was a beta version of the Web 2.0 revolution, where Wikipedia met MySpace met YouTube. Everyone was simultaneously broadcasting themselves, but nobody was listening. Out of this anarchy, it suddenly became clear that what was governing the infinite monkeys now inputting away on the Internet was the law of digital Darwinism, the survival of the loudest and most opinionated. Under these rules, the only way to intellectually prevail is by infinite filibustering.

【7】The more that was said that weekend, the less I wanted to express myself. As the din of narcissism swelled, I became increasingly silent. And thus began my rebellion against Silicon Valley. Instead of adding to the noise, I broke the one law of FOO Camp 2004. I stopped participating and sat back and watched.

【8】I haven’t stopped watching since. I’ve spent the last two years observing the Web 2.0 revolution, and I’m dismayed by what I’ve seen. What I’ve been watching is more like Hitchcock’s The Birds than Doctor Doolittle: a horror movie about the consequences of the digital revolution.

【9】Because democratization, despite its lofty idealization, is undermining truth, souring civic discourse, and belittling expertise, experience, and talent. As I noted earlier, it is threatening the very future of our cultural institutions.

【10】I call it the great seduction. The Web 2.0 revolution has peddled the promise of bringing more truth to more people – more depth of information, more global perspective, more unbiased opinion from dispassionate observers. But this is all a smokescreen. What the Web 2.0 revolution is superficial observations of the world around us rather than deep analysis, shrill opinion rather than considered judgment. The information business is being transformed by the Internet into the sheer noise of a hundred million bloggers all simultaneously talking about themselves.

【11】Moreover, the free, user-generated content spawned and extolled by the Web 2.0 revolution is decimating the ranks of our cultural gatekeepers, as professional critics, journalists, editors, musicians, moviemakers, and other purveyors of expertinformation are being replaced by amateur bloggers, hack reviewers, homespun moviemakers, and attic recording artists. Meanwhile, the radically new business models based on user-generated material suck the economic value out of traditional media and cultural content.

【12】We – those of us who want to know more about the world – are being seduced by the empty promise of the “democratized” media. For the real consequence of the Web 2.0 revolution is less culture, less reliable news, and a chaos of useless information. One chilling reality in this brave new digital epoch is the blurring, obfuscation, and even disappearance of truth. To quote Richard Edelman, the founder, president, and CEO of Edelman PR, the world’s largest privately owned public relations company:

【13】In this era of exploding media technologies there is no truth except the truth you create for yourself.

【14】This undermining of truth is threatening the quality of civil public discourse, encouraging plagiarism and intellectual property theft, and stifling creativity. When advertising and public relations are disguised as news, the line between fact and fiction becomes blurred. Instead of more community, knowledge, or culture, all that Web 2.0 really delivers is more dubious content from anonymous sources, hijacking our time and playing to our gullibility.

【15】Need proof? Let’s look at “Al Gore’s Army of Penguins” to be exact. Featured on YouTube, the film, a crude “self-made” satire of Gore’s pro-environment movie An Inconvenient Truth, belittles the seriousness of Al Gore’s message by depicting a penguin version of Al Gore preaching to other penguins about global warming.

【16】But “Al Gore’s Army of Penguins” is not just another homemade example of YouTube inanity. In reality, the Wall Street Journal traced the real authorship of this neocon satireto DCI Group, a conservative Washington, D.C., public relationships and lobbying firm whose clients include Exxon-Mobil. The video is nothing more than political spin, enabled and perpetuated by the anonymity of Web 2.0, masquerading as independent art. In short, it is a big lie.

【17】As former British Prime Minister James Callaghan said, “A lie can make its way around the world before the truth has the chance to put its boots on.” That has never been more true than with the flattened, editor-free world where independent videographers, podcasters, and bloggers can post their amateurish creations at will, and no one is being paid to check their credentials or evaluate their material. Media is vulnerable to untrustworthy content of every stripe – whether from duplicitous Public Relation companies, multinational corporationslike Wal-Mart and McDonald’s, or anonymous bloggers with sophisticated invented identities.

【18】Truth and trustare the whipping boys of the Web 2.0 revolution. In a world with fewer and fewer professional editors or reviewers, how are we to know what and whom to believe? Because much of the user-generated content on the Internet is posted anonymously or under a pseudonym, nobody knows who the real author of much of this self-generated content actually is. As Marshall Poe observed in the September 2006 issue of the Atlantic, “We tend to think of truth as something that resides in the world”. The fact that two plus two equals four is written in the stars. But Wikipedia suggests a different theory of truth. The community decides that two plus two equals four the same way it decides what an apple is: by consensus. Yes, that means that if the community changes its mind and decides that two plus two equals five, then two plus two does equal five. The community isn’t likely to do such an absurd or useless thing, but it has the ability.   


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